The Adventure Window



You see the surrounding of your heroes, your castles and the places your heroes have been to. You can scroll this window around. For an overview of all areas, use the world map at the upper right corner. You use your adventure window to move your heroes around to fight others and explore the unknown territories. There really isn't much strategy to talk about in this part. All you need to know is in the manual. :) Yeah right, what manual?! The main objective in the adventure window is to move you heroes on to as many mines and obelisks as possible, they can ONLY help you. Every turn, before you do anything, right click on all castles, yours and especially enemy's. You look around your castles for potential dangers, like some sneaky enemy heroes. If you do see one right click to find out its troop strength. If you think your defenders of the castle are stronger than the enemy troops, then just leave him alone there. But beware, if you don't have a hero in your castle you still may lose even if your troops are stronger. Because heroes have several advantages. First, heroes have spells. If you don't have any hero to counter cast spells, chances are half of your troops can't even attack before they got all killed. Second, heroes have artifacts to help them, to increase attack power, defense skill and luck and morale. I won't go too much into it right now, I will save the goodies for later, the combat. Last but not the least, heroes adds bonus skills to all the troop he/she is leading. The bonus depends on the level of the heroes, and hero's class. You can't tell any of the above without 'identify hero' spell. So you can't just look at the enemy troops and say 'They are weak!' as long as the power is close to yours especially if the enemy has one of the four most powerful troops (Paladin, Cyclops, dragon, phoenix-- look into troops section to see why they are powerful) take extreme caution. Since your castle is your most precious property, defend it carefully. If you do think you will lose the fight and you don't have any hero of yours close enough to save you, you don't have to loose all your troops in your castle. If you have lots of money and all your dwellings in that castle can still give you more troops, then get everyone of them, even if all of your troops added together can't save the castle. Why, you ask? So after your enemy take over the castle, he can't recruit any more troops and you know exactly how many troops he has, and probably within a week, you can get an army strong enough to get the castle back and preferably kill that enemy hero(well heroes never die, but if you defeat them in the combat they disappear). Now that you have emptied your castle, it's time to flee. Yes flee. If you are positively sure that you can't win that battle, you flee to save your troops won't you? You go hire a hero and let that hero lead all the troops you got and flee out of the castle. If you have more than 5 types of troops, leave the weakest in castle and, no choice, you have to let them die. Normally, computer's first objective is to capture your castle. So its hero will totally ignore the hero fled out of the castle and still go ahead and attack the castle. The computer also use this strategy when it sees that your troops is going to attack its castle and it can't defend it. So if this happen to you, do what I do, go attack the fleeing hero first and kill all the troops, the castle is empty for the week anyway, you have plenty of time to capture it later. There is an interesting effect caused by this strategy used by computer. When one computer player attack another computer player, the defender flee ask I describe above, so the attacker take the castle then it will leave without put any troops for defense. So the fleeing hero go back and take the castle back and also leave without defense, since none of them can get more troops from the castle. So those two heroes will keep capturing and leaving the castle for ever, without attacking each other. Now, you have checked all your castles and make sure they are safe. It's time to check enemy's castles. When you right click on enemy castles you will see the defenders. If it's weak then you find a good opportunity to get yourself a brand new castle. Right click on enemy heroes to find out their strength. After knowing what you have and what your enemies have, you can start planning, and move your heroes around accordingly. Also, recruit as many troops as you can afford. After all, get a large army is the ultimate goal you have to achieve for this game. Be careful where you are stepping though, there are scattered creatures all around the map. They don't belong to any lord, but they will defend their properties if you invade their privacy. Each such creature has the control over the adjacent squares. You can walk pass them in those adjacent squares without pissing them off, but if you stop in those squares, you'd better ready to kill them all, for if you don't they will kill you. If you stop right on those creatures, which means you are attacking them intentionally, two things might happen. Do you want hear the good one first or the bad one? OK, bad one first. You have to fight until one dies. Now the good news, the creature may offer to join you, and you will gladly accept that offer, I hope? The surrender generally happens when your army is way to powerful for them to handle. But, it's all random. I forgot what happens if they offer to surrender and you don't have any space left in your army to hold them. Or maybe they don't surround under that condition? Anyway this don't happen much. Normally, those creatures are guarding something. Maybe a mine, an artifact, a road to other parts of the map. Whatever it is, if you want to go through, you must try your luck. However, you don't always have to fight them. If you don't desperately need that mine or whatever, you can wait until other heroes kill the creature, and you can capture the mine later. Of course if it's an artifact then you can't get it. Sometimes, when the creatures are guarding an road, they are actually acting as a defense line for you to keep other lords' heroes away, at least for a while. So my advise is this: do not fight them unless it is necessary, they usually fight instead of surrender so don't think you can always get free troops.
Another thing you can do, in advanture window is walk to another friendly hero, then a trade window come up and you can trade troops and/or artifacts between two heroes. This is a way to deliver troops and/or artifacts to a hero who, for some reason, can't get back to a castle. You trade troops and artifacts by click the ones to be traded then the according arrow sign. Or if you want to exchange things, just click once on one then click once on the other. Note, spells books and cursed (bad) artifacts can't be transferred. You have to leave at least one group of troops for a hero.